The Gamescom in Cologne has slowly grown into the worldwide biggest fair for interactive electronic entertainment.
SPORTS . ADVENTURE
52' (GER, ENG subs)
Every year it is a highlight for the whole industry. Software and hardware producers, eSports event organizers and fair booth builders are pushing the limits to manage the huge logistic effort that enables a gathering of nearly 350.000 people- both private visitors and people of the industry – in an exhibition hall that is but 200, 000 square meters.
The gaming world has grown into a worldwide phenomenon, connecting people from all parts of the earth, near and far, from all walks of life in a virtual world. But how has videogames managed to expand on such a large scale that its revenues surpass that of a Hollywood blockbuster film?
Inside Gaming will examine how the gaming industry developed and how it got to grow from a diverting amusement to a sports discipline with which pro gamers can fill huge stadiums.
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||Inside Gaming - Virtuelle Welten
||52' (GER, ENG subs)
||Lupus Media, Autentic
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